Saturday, September 19, 2009

what is a blog???

A blog is otherwise called an online profile or diary. You can post any particular topics in your blog. There are no limitations for your blog. Create your blog with your own creativity and make it more attractive as your heart desires.

People are craze about creating their own blogs to publicize themselves or to make money online. When you blog to make money online you need to post your own content, publish ads on your blog with Google Adsense and Widget Bucks. But the most important thing is tat you need traffic for your blog.

Here are few tips to create Traffic on your blog:

Create your blog with a good template provided.
Post topics on your on your blog with different ideas
Dont forget to create the posts of your own, Do type the contents in your blog, Do not copy from other sites or blogs.
Make your blog publicize slowly by increasing your viewer ship. Make other people to view your blog so that the traffic of your blog increases and alots a rank for your blog, Post comments on other blogs.
Publish Google Ads on your blog by registering, Post Ads only if ur blog is minimum six months old, Register with blog networks like: Technorati, BlogCatalog, and MyBlogLog, Register with several forums, Social Bookmarking and Article Submission.

Masking

Masking is revealing portion of your picture or graphic in the layer below.

While surfing through net you might have come across lots of beautiful Flash effects such as ripple effect , some wording with sky background or glitter bordering an object, and wondered "How? What is the logic behind this". The answer for all this is masking.

This tutorial will teach you the basics of masking in Flash MX 2004. The download .fla file is also included at the end of the tutorial.

Please note:
1. You need to have Flash Player 7.0 installed to view the Flash animation.
2. Flash MX 2004 must be installed in your system to download and view the .fla file.

I shall start this tutorial assuming that the reader has basic knowledge of flash such as Shape Tween and working with layers.

Okay! if you are ready, just follow the steps given below.

STEPS TO FOLLOW

Inserting Layers and Naming them

  • By default you will have a layer in your timeline window. Insert one more layer, totally you need two layers to mask an object.
  • Rename the top layer to "Mask" and the layer below that to "background".

Creating Shape Tween

  • Import your picture to the "background" layer.
  • Using Oval tool from your tool box, draw a circle in your "Mask" layer and delete it's border.
  • Drag the circle to one end of your picture.
  • Now go to"frame 40" of your "Mask" layer and press "F6" to insert a new keyframe.
  • Now go to "frame 40" of your "background" layer and press "F5" to insert frames, so that your background image is available all through your mask.
  • Select "frame 40" of your "Mask" layer, that is your new keyframe, Keeping the playhead on "frame 40" of "Mask" layer, drag the circle to other end of your picture.
  • Now go back to "frame 1" of your "Mask" layer, keeping the playhead on "frame 1" of your "Mask" layer, select Shape tween in your properties window.

Masking

  • Right click on the "Mask" layer (the area where you named the layer not where the frames exist) and select Mask.

Your Mask is all ready. Press Ctrl+Enter to view your Mask.

Shape Tween in Flash

* Open a new flash file (Ctrl+N).
New Document window will appear
Select General panel and choose Type: Flash Document . Press OK.
* If your timeline window is not open, press (Ctrl+Alt+T).
* Now you can see a single Layer called "Layer1" in your timeline Window.

* Select the first frame. Now go to your working area and draw any object. To start off with, may be you can draw a circle.This is going to be your initial object.
In the above demonstration, my initial object is a short line.
* Select frame 20 and press F6 to insert a new keyframe.
* Still keeping playhead on frame 20, delete the object present in your working area. Now draw a different object, may be a square.
In the above demonstration, I have drawn a long line.
* Select any frame between, 2 to 19 and select Shape from the tween pop-up menu in the Property inspector. Now your Layer will look something like the one shown below.

* Now press (Ctrl+Enter) to view your motion tween.

In the above tutorial, you learnt how to create a simple shape tween. Believe me, using this logic you can create n number of beautiful things. Here is a simple example just to trigger your creativity.

* If you have already finished motion tween, to see the combined effect of motion and shape tween

Tuesday, September 15, 2009

Using Motion Tween to Animate

Creating an animation frame - by -frame can be a lot of work, because you have to draw every frame yourself. with tweening, Flash will fill in th eblank frames between two keyframes.

Flash has two types: Motion Tweening and Shape Tweening.
we'll cover motion Tweening first.

Creating a Motion Tween

A basic Motion Tween is very easy to produce. Let's do one, and then we can come back to analyze it.

Task: Create a Basic Motion Tween

1. In a new file, draw a circle on stage.
2. Select the entire cirlce and choose Insert, Convert to Symbol. Name it Circle, leave it ti set to the default Movie Clip, and clock OK.
3. Click in the Timeline on frame 30 and select Insert, Keyframe (F6).
4. Click on the Keyframe in frame 1; the red current frame marker will move to frame 1. Position the Cirlce where you want it to appear at the beginning - let's move it to the left side of the stage.
5. Click in the last keyframe (frame 30) and notice that the red current frame marker moves to the frame 30. Postion the circle on the right side of the page.
6. Try scrubbing. The animation will look pretty abrupt. The cirlce stays on the left side for 29 frames and then jump as to the right side. to make the movement smoother, Flash will take care of in the between frames.
7. Tweening is set in the beginning keyframe, in this case the first keyframe (frame1). Select the keyframe in frame 1 and open the frame panel.
8. The frame panel includes the Tweening drop-down list and a field where you can name the label of the keyframe.
9. Select Motion from the Tweening drop-down list. Leave all the default settings.
10. Thats it! Select control, test Movie (Ctrl+Enter) to see what you did.